WinShow.

The four guarantees

Four commitments held by the product itself, and that no plan takes away.

They are not selling points: they are invariants of the code, and they decide what a licence can and cannot do.

  • The timecode is never degraded. No watermark, no time limit, no capped frame rate, whatever the plan.
  • The machine starts with no network. Licence checking is a signature read offline; it never waits on a server.
  • A running night never stops. A running instance loses no capability, whatever the server says while it runs. A revocation applies at the next launch.
  • No deck is hidden. A deck beyond the quota is shown, greyed out, with its reason. The play log records it anyway.